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Is Reality Broken?

We live in a world in which 500 million people regularly play online games and 200 million play online on average 5-10 hours per week

Jane McGonigal in her book Reality is Broken has this quote:

“The truth is this: in today’s society, computer & video games are fulfilling genuine human needs that the real world is currently unable to satisfy.  Games are providing rewards their reality is not. They are teaching, inspiring and engaging us in ways that reality is not. They are bringing us together in ways that reality is not. Unless something dramatic happens to reverse the resulting exodus, we are fast on our way to becoming a society in which a suibstantial porotion of our population devotes its greatest efforts to playing games, creates its best memories in game environments, and experiences its greates successes in games worlds.”

Instead of demonizing online games or instead of just giving in and making the Christian life totally virtual (see my review of my experience in a worship service at The Anglican Cathedral of Second Life), how do we respond?

Genuine question.  Thoughts?

Book Reviews, Culture, Postmodernism

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